10 Best Metal Gear Solid Boss Fights

10 Best Metal Gear Solid Boss Fights

The Metal Gear Solid sequence is stuffed with artistic boss fights that take a look at the boundaries of participant expectations. Positive, you possibly can at all times take an MGS boss out along with your weapons, however creator Hideo Kojima typically goes above and past, giving gamers progressive options to most battles. Plus, Kojima and his group have completely captured the spectacle of boss fights, utilizing them to maneuver the story ahead, whereas nonetheless delivering jaw-dropping gameplay moments.

Listed below are the 10 greatest boss fights in Metal Gear Solid historical past.

Sahelanthropus falls into the “overwhelming spectacle” of MGS boss fights. It may not be the most effective Metal Gear struggle from a gameplay standpoint, but it surely doesn’t get extra over-the-top than the primary time this large, mechanical monster drops in on Snake throughout a rescue mission. It’s the proper strategy to finish Chapter 1 of MGSV.

Look, Fatman’s struggle in MGS2 may not be the most effective struggle from a gameplay perspective, but it surely’s powerful to beat the visible of an chubby man, drunk off of wine coolers, rollerskating across the battlefield. That is Kojima at his wackiest, and always needing to modify between bomb defusal and taking potshots at Fatman makes for an unforgettable struggle.

The hand-to-hand battle in opposition to Cyborg Ninja isn’t only a gorgeous struggle in opposition to a grasp swordsman. It additionally turns into clear that this model of Cyborg Ninja (higher generally known as Grey Fox) is aware of Snake very nicely. Add in his cloaking skill, and you’ve got among the finest fights within the authentic Metal Gear Solid.

(*10*)

This is without doubt one of the most bombastic fights Kojima and his group have ever put collectively. Snake is piloting Metal Gear REX and takes on Liquid Ocelot, who’s piloting Metal Gear RAY. It’s a large mech battle in the midst of a recreation based mostly on tactical espionage motion. You may’t get a lot greater than that when it comes to spectacle.

Volgin is bodily imposing and makes use of lightning assaults to make him a standout fighter. Gamers can use a number of methods to make issues simpler, exhibiting off the creativity the sequence is thought for. After the struggle, you’ll tackle the Shagohad in a frantic, on-rails part. Later, you’ll struggle Volgin and Shagohad once more, making for a prolonged, satisfying boss struggle.

The second Sniper Wolf struggle is a masterclass in turning a comparatively easy struggle into one thing extra. You need to struggle her in the midst of a snowstorm, making issues much more troublesome. The soundtrack is about to Snake’s heartbeat, including to the stress. When it’s over, you be taught her tragic backstory as she lies on the bottom dying.

When Snake and Ocelot struggle inside mechs, it’s a struggle stuffed with hype. When the 2 ultimately flip to fisticuffs, it serves as a end result of a decades-long story. Kojima and his group even convey again parts from earlier Metal Gear Solid video games. The music adjustments, the HUD reverts to older video games, and the duo even return to their outdated movesets. It’s an important capstone to the franchise’s chronology.

The Finish may be essentially the most artistic boss struggle in MGS historical past. On the floor, it’s a Sniper Wolf-like duel in opposition to one of many best snipers in historical past. Nonetheless, The Finish is an outdated man. Should you flip off your console for per week, he’ll die from outdated age. It’s simply one other approach for the builders to point out off how progressive this sequence has been through the years.

To be truthful, the Psycho Mantis struggle solely actually works as soon as. On repeat playthroughs, you’re not going to have your thoughts blown when this boss “reads your thoughts.” When you understand he’s simply studying your reminiscence card and enjoying different methods, the struggle loses a few of its juice, but it surely’s unattainable to disclaim how good this battle is in your first playthrough.

The Boss ends MGS3 in model. You should use all the things you’ve discovered about CQC and camouflage to outlive this tense battle. On high of that, the battlefield itself is attractive. There’s no better-looking struggle within the sequence. And it’s arduous to understate how emotional this struggle is. The Boss is Bare Snake’s mentor; she is, in some ways, his rock. This struggle is an unbelievable marriage between Kojima’s love of bombastic setpieces and emotionally-charged sequences.